Taking a step back

Spinks suggested that I take a look around the web at more general gaming sites and forums to see what their responses to the big announcements were. Initially I reacted badly, I didn’t even want to think about the stupid announcements until monday when I could have my head straight again.. and I was sure it’d all be ‘WAR sucks, WoW rocks’. But, that’s not quite what I found.

I started over at Kotaku, where I personally go for a lot of general gaming news. Here’s their story on the news. They admit the news is shocking, they say it’s bad news, and they quote Mark Jacobs and they end on ‘all is not lost’. And then I steeled myself and went to check the comments. There’s a really good mix and these are some of my favourites:

I think I would have been more mad if I had leveled one of the cut classes to 40 (max level) just to find out it isn’t fun or useful.

That’s the spirit! If at first you don’t succeed, give up!

The so called wow killer is releasing half a product and expecting to compete?

Mythic is so awesome for always being forthcoming with good and bad changes to the game, and the way they treat the community is top-notch.

Wouldn’t have EA have pushed them to release broken classes and cities in hopes that it would entice poeple, instead of forcing them to do a quality check?.

I haven’t picked ones I agree with necessarily, I’m trying to give an overall picture of the comments. They’re more reasoned than I expected and they come at it without the invested interest we have.

So then I hopped on over to Rock, Paper, Shotgun which I’ve been following for a while and read their story on the cuts. The article takes the approach that it’s just really really hard to come up with a fully-featured polished MMO that goes the world-creating, mass production route and for other studios to take heed. So, hopping on over to the comments, here goes:

Eh. Still looks awesome.

I think Mythic will make an excellent game, but it’s interesting to see the ambition being rolled back so drastically.

I think this is what was happening in WAR – and the fact that they realized that these were, at the moment, superfluous classes that really wouldn’t be fun to play is a very good sign.

I’ve been very positive about WAR, but this has me worried.

I actually kind of more want to play this, now. It’s either a sign that it’s going to poops, or that they’re taking time to do it right. I can’t wait to find out.

Slashdot is more like I expected elsewhere, so I’ll just quote a few to give you the feel for it. I’m sure there are plenty of places around the net that have this kind of reaction..

It seems to me Warhammer is effectively castrating themselves.

Yes, it may be frustrating to people waiting for a Blizzard game, but at least they don’t pull this crap

I do not trust Mythic and especially not Mark Jacobs with my money before I have seen the final product work.

The entire MMO market is saturated right now, with WoW. Those who want to play other MMOs, such as Age of Conan or Warhammer Online will wait indefinitely for one simple reason: they are dissatisfied with Blizzard for one reason or another, and these are the people who are not only just dissatisfied, but will also remain dissatisfied indefinitely.

And that was about all I managed this morning. Did it put things into perspective? Well.. I’m not sure, I’m still formulating my own thoughts really. It was just a nice change to go read comments that weren’t from a Warhammer forum or site (am I allowed to say that? don’t get offended anyone, I love you all!!!). And it gave me a little distance to look at the announcements from.

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2 Responses

  1. Finding any game that is released without bugs, glitches and cuts to content is nearly impossible. Add to that the complexities for a MMO and you start to realize why these games take years to develop and budgets that can kill any solid gaming company.

    My philosophy on picking a game is a mix between the vision for the game and the progress made to see that vision fulfilled.

    If Mythic manages to get a foundation built for their vision and that foundation is solid, then I am happy to wait for them to simply add the rest as time allows. I won’t know for sure until I’ve had a chance to play the game but at least I know that they’re goals match many of those on my wish list.

    Vanguard is a perfect example of a game with a great vision but with horrible execution of that vision. AoC, in my opinion, is a game with great innovation but too small of a vision and WoW is a mediocre game built to appease the masses (especially pre-20 yr olds). Don’t get me wrong, WoW is great from 1-70 but the post game is horribly repetitive and mundane.

    I hold hope that WAR will find a great mix of vision and innovation with non-repetitious content and better suited to an older audience. We’ll all know soon.

  2. […] (catching up on my RSS feed after returning from Las Vegas, I’m behind!), called “Taking a Step Back“. arbitrary was checking reactions to the Mythic announcements about cutting classes and […]

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