Post-Preview

Mark Jacobs has been speaking about the Preview Weekend experience, mostly to disuss the problems that came out of it and what they’re doing to fix them. They include: client crashes, pathing issues, pet responsiveness and global cooldown as well as some other stuff.

In addition, Josh Drescher has taken part in a Q&A over at Warhammer Alliance which answers some recent questions:

  • Auctions houses and final trade skills are planned to go in before release and are being worked on internerally
  • Stability is one of the main things being worked on
  • Performance is more important than the graphics
  • Open RvR ruleset being worked on with the Elder testers, including the chicken mechanic on such servces
  • Estimated wait times for scenarios is being tested now
  • More character customisation options being worked on
  • For launch, there will be around 40 unique trophies per career
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