“Let them win”.
I hate that phrase. It’s everything I hate about online PvP, rolled into one.
When I play, I try to play as a good player. It’s about being a good loser, as well as a good winner. It’s about doing my utmost, even when I’m in a situation that’s beyond all hope.
It is also about being a good enemy, one who respects the players fighting against me enough to play to the limit, rather than just give up because I’m losing.
I’ll never understand the mentality of those players whose battlecry is “Let them win”. I have only encountered it in World of Warcraft, but they seem to be a vocal minority who are so interested in the Honour Points, and only interested in the Honour Points, that they don’t care whether they win or lose, only that the Battleground is over fast, so they can get into the next one. If a win isn’t achieved fast, they’re only interested in a fast loss.
For them, the PvP is a means to an end. It’s a grind, a points farming exercise. They don’t care about the players on their own side, never mind those players they’re up against. Which is why I find it deeply ironic that they are farming points in something called “Honour”.
I have yet to hear it in Warhammer Online. And long may that continue. I’m really enjoying taking part in the Scenarios in Tier 1 and 2. So far I’ve been in big losses, big wins, and results that have come right down to the wire. Sometimes they go the full 15 minutes, sometimes they don’t get past 5 minutes.
But the attitude I have found in most is that people want to partake. That it’s not just about farming Renown or Rank, but it’s about the fun of the game, of the fight. It’s about taking part, and the pride taken in a win, no matter how hard fought.
So a big thankyou to both my allies and my enemies. I hope I continue to be worthy of both of you.