Bringing in new classes

The three games we play have something big in common at the moment, they’re all introducing new classes to the game – so we thought we’d do a very brief look at how the introductions differ:

Knights of the Blazing Sun and Black Guards in WAR

Two of the ‘missing’ classes being introduced to the game sometime before the end of the year (pending date changes, of course). As everyone reading this will know, they’re both tank classes – the Knight is mirror to the Chosen and will use auras and twisting, the Black Guard mirrors the Ironbreaker but uses hate instead of grudges as a mechanic. They’re iconic classes and have been much missed, so there’s bound to be plenty of them.

Now, WAR might be the first MMO to introduce new classes so early on in the cycle, mainly because they were obviously close to being ready when cut out from release. This means that there won’t be any new starting areas, gear was already designed, and it’s still in the stages where people are testing out alts anyway. WAR has also chosen to herald the entrance of the new classes with a fairly interesting live event, which is going on in all zones at the moment. Hopefully it’s going well – some will do it for the fun, some for the chance to get a week headstart with the new classes – again, something that I believe is pretty new in the genre, but will probably be copied!

Rune Keepers and Wardens in LotRO

Came in with the Mines of Moria expansion. They can be various races (covering all of the races in-game, but each new class skips one race), but the starting areas remain the same. Turbine have added gear for the classes to each stage of the game, including raidsets etc.

Interestingly, both new classes are supposedly decent soloers, and together they form the tank-healer combo, with some good dps between them. A good design decision for the overwhelming number of the new classes that started in the game this week.

Death Knights in WoW

Came in as part of the new expansion, although none of the pre-expansion events specifically featured Death Knights. They’re well known as part of the lore, have featured previously as raid bosses in pre-Burning Crusade WoW and anyone who played Warcraft III will be familiar with them. This class also starts at level 55 so skips the bulk of the levelling process.

They have a full Death Knight specific questline when you create a new character of that type, in a semi-instanced setting that reminds me a lot of the LOTRO introductory quests. The questline is solid and fun, and features lots of WoW-trademark style quests with the customary pizzazz and sparkle. There’s an associated storyline to do with redemption from evil and choosing to fight against their previous overlord. It’s well written and  culminates in a fairly epic battle scene. They also get a full set of good quality gear and a fast mount thrown in for free, which you are awarded as part of the intro questline.

The gear they release you into the outside world with on a Death Knight also looks absolutely fantastic. (Well, until you start replacing it and look like a clown again, but it will last for awhile.)

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4 Responses

  1. I’d go so far as to call the gear you finish the DK questline with as the best looking set Blizzard has come up with since vanilla WoW.

    And that means that fully half or more of the plate sets in Northrend look exactly like it, with slight color shifts.

    I guess they were so worn out after creating the DK equivalent to Judgement armor that they didn’t have any creativity left.

  2. “The gear they release you into the outside world with on a Death Knight also looks absolutely fantastic. (Well, until you start replacing it and look like a clown again, but it will last for awhile.)”

    This is wise on Blizzard’s part, that way you are a walking billboard to those who haven’t bought the expansion yet, saying “see how cool I look, you should play a deathnight too!” 🙂 Instead of “I look like a dork until I raid for a bit at 80” 😛

  3. Wish Bliz would copy the outfit system from LOTRO; or the dye system from WAR. Without either you go from death knight to death clown. And this makes me a sad Orc.

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