Eurogamer speaks to WAR devs

Paul Barnett and Jeff Hickman, along with ‘an entire pack of Warhammer Online bigwigs’ spoke to Eurogamer yesterday in a live chat, where they gave snippets of information about the game events, the Land of the Dead, the new classes, and future plans for the game. I’ve copied and pasted some of the bits I found most interesting, but good ol’ Eurogamer has put the entire transcript up, so you can go read it in its entirety.

Tomb Kings or The Land of the Dead is a massive zone which is broken up into two parts – The Necropolis and the Tomb of the Vulture Lord.

It is RvR-gated. In other words, each realm must fight for ownership and the dungeon is expected to change hands nightly…

It is full of new and interesting PQs, new lairs, refreshing game mechanics, new rewards and loot and generally awesome new stuff.

Many of the great things from Darkness Falls will be built upon. Tokens, other loot methods, wide level range, and the thrill of your enemy always breathing down your back.

It is accessible from around levels 25 and up. The Tomb of the Vulture Lord is actually a super high level area designed to supplement our end game content after Lost Vale.

So we are working on multiple events as part of the Call to Arms campaign, two of which specifically revolve around eluding to or gaining access to The Land of the Dead.

What you are specifically referring to is our race for access, the main plotline behind the Rise of the Tomb Kings (Live event #3). This event represents a race to first access (limited time exclusive access) to the dungeon. This will be an Order vs. Destruction race for superiority.

CC is definitely something we talk about almost on a daily basis. We will continue to talk and then tweak the abilities to get as close to perfect as we ever can.

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Welcome Russia!

Добро пожаловать, все русские игроки, к жеже The Book of Grudges! Если бы вы приняли участие в открытом бета-тестировании «Warhammer Online: Время Возмездия» или нет, знаем, что вы являетесь восторженными об официальном запуске игры. Развлекайтесь!

 

Random poll time

Just something that’s been on my mind for a while – does the European Warhammer Online community want a get-together? I picked fairly random options for answers, but gave each poll the chance to add your own comments, so pass the link on, get people discussing it and maybe it’ll one day happen! At least we should poll interest I think, so if you can direct people to these polls, I’d be very happy. Also, please use the comments to add to the mix. Something I just thought of that I didn’t have a question about – would it be better to attach it to something like Games Day or GenCon? Think about it!

(and before anyone even accuses me of it, yes.. I put in London for GB option, all the cities I picked, bar Dublin perhaps, were simply suggestions – I’d be happier to have it in Newcastle, if I had my way!!!)

Podcasts

I’m a bit of a podcast nut, because I have a 1.5 hour commute to and from work on the days I work (yes, I’m lucky enough to be a part-timer). I also tend to think podcasts can ease some of the blah from grinding, as and when I need to do it. So it falls to me, fairly naturally to give you a quick overview of the podcasts I listen to – I’ve tried to stick to WAR and gaming ones, but if you ask nicely I might list all the ones I have on my listening list (even ones I’m ashamed of ;p).

Warhammer

No Prisoners, No Mercy – now here’s one we can rely on! Part of the Virgin Worlds collective, this is really top notch and makes me laugh like no other WAR podcast. Sister Julie and Sister Fran put such passion and heart into the podcast that it’s impossible not to get caught up in its infectiousness. It’s a great insight into someone else’s experience of the game, and also raises some really interesting points. But let’s put it this way, the minute I get this one downloaded on iTunes it goes to the top of my listening list!

The Warpath – another weekly WAR podcast from the Virgin Worlds collective, this time helmed by Phillip and Stephen. long-time friends and players of Warhammer tabletop – which is great for me, because it helps fill in some of the lore that I’m really lacking in. I’ve really enjoyed their breakdown of classes – it gave me a lot to think about! There’s quite a bit here about progression through the game and how they’ve found the levels and tiers they’re currently playing, and I find it fascinating to listen to how others view these things, it also sometimes kicks me out of my doldrums and reminds me why I’m enjoying the game, and I look forward to the time when they hit their first fortress.

WARP – yay, another regular WAR podcast, and another one I’ve been enjoying recently. It has quite a few hosts, which means they bring a lot of different experiences to the podcast which is pretty cool. They cover things a wide variety of things, and taught me a lot about the various things different archetypes could do to siege equipment, and I think the show is developing really nicely even if it’s not quite as polished as it’ll probably be in a couple of months – but I still enjoy listening a lot.

Destruction Dollswhat can I say, it was a fun couple of episodes they put out, and I was greatly looking forward to more of it. But it’s been put on hold indefinitely. Shame, but it’s happened a fair bit. Still worth downloading and listening to the episodes they produced, but it’ll be pretty out-of-date.

Chaos Cast – produced and presented by THE triumvirate of WAR bloggers, Syp, Snafzg and Keen, this was once a fortnightly show. It seems to have also fallen by the wayside though, but I’m sure we’ll see the odd sporadic episode. The camaraderie between the three is obvious from listening, and it was always enjoyable to listen to.

Podcast of Reckoning another podcast that seems to have drifted off a little, but I’m listing it here because I know Orlock from MMOgeek fully intends to record another and get back into the swing of it. I remember it being full of fun and good humour, as well as having a British voice as part of it. The WarhammerGeek parody songs are simply fantastic, so even if you don’t go download the back catalogue of podcasts, head over to the site, listen to them and bug Orlock to record the ones he’s written!!

General Gaming

Virgin Worlds though I might like to pretend I don’t pay much attention to other games, of course I do. And Virgin Worlds is a great way to hear about developments in the MMOsphere. I may not agree with Brent on a few things (mostly to do with LotRO rather than WAR), but he’s terrific at what he does and always puts together an informative and entertaining show.

PC Gamer this is the PC Gamer UK podcast, and I adore it – despite the fact I don’t play many games at all. My husband and my friends are quite games-fanatic though, so it allows me to keep in touch with releases, and the contributors are always entertaining. It’s probably not work-friendly, but I love the banter between the contributors!

Shut Up, We’re Talking Darren and Karen host a podcast where they and their guests discuss the most up-to-date or interesting MMO news. Part of the Virgin Worlds collective, it’s another one I just wouldn’t miss and have been listening to for a while. It’s really interesting to get all the experiences of various MMO players and I’ve never failed to find this one particularly worth listening to.

Rock Paper Shotgun Electric Wireless Show – newish podcast from one of our favourite websites out there (I’m sure you’ve guessed we love it). Again this covers PC games, has great repartee and may not be entirely work-safe (if you’re prone to listening to podcasts on speakers at work that is!). But it always makes me smile, gives me a great insight into games I can then recommend to my husband/friends and has that nice touch of British humour about it. Episode 4 is basically a couple of the guys from Rock, Paper Shotgun, and Paul Barnett on a British train, chatting – which nicely encapsulates the casual and fun nature of the show. It’s only up to show 6 now, but I hope it continues for ages.

So that’s it in terms of gaming podcasts currently on my list, though it seems I may be trimming them down somewhat if those on hiatus don’t return soon!

Hope you enjoy them, if you go investigate. Or suggest some others for me to check out – remembering that some of my time is given over to comics, TV and film geekery too 🙂

[WoW] The Lich King Strikes

The Lich King steps it up a notch and there’s some hardcore orc on orc action going on  in Ogrimmar.

Quantum of Linkage

First up, this month’s WAR grab bag from Mythic. This one is a winner, it discusses zone control in detail and how zones become locked at Tier 4. They also list all the renown rank titles for every race (holy crap, these things go up to rank 100??) and have some screenshots of female Knights of the Burning Sun and Blackguards just to prove that yes, Mythic have found artists who can draw kickass female fighters in plate. Oddly enough, while male Swordmasters ARGUABLY look a bit girly, the female Blackguards look like male impersonators. And if you want to try one early, they confirm that the Heavy Metal daily quests will be soloable, quick, and available to characters at any rank.

Mark Jacobs stops by the Vault boards to update on the Public Test Server and point out some more tweaks being made (for tweaks, read buffs/nerfs depending on your archetype). Also says the PTS due to go live this weekend, update mentioned at A Wall of Text, which alerted me to it.

This is an old (but interesting) article I found on Gamasutra about design issues with hybrid classes.

Wendy Despain talks about video games that bark (a bark is the slang for the words that an NPC says randomly when you click on it.)

In the category of ‘I couldn’t make this shit up’, the US army wants to try out its AI in MMOs. As if Barrens Chat (old WoW dino joke) wasn’t bad enough.

Gary Gygax’s favourite Christian charity refuses donation from GenCon because of its association with D&D. Here’s a cartoon about it.

If you can’t beat it, tax it! China is going to impose a tax on virtual goods income (ie. gold farming, among other things).

That last link reminded me of a cool story about Michael Faraday, who explained the importance of electricity to the prime minister of the day with the insightful comment, “One day, sir, you may tax it.” Read it and other stories about famous scientists here.

Just in time for the Christmas rush, Square-Enix open a European random stuff store. So now you can have those plastic models of Sephiroth and Vincent Valentine to do funky fangirl things with at last. And if your fanfic is good enough, you might even get a job with them!

Here’s a WoW link in preparation for the expansion next week: Jame’s Guide to Death Knight Levelling (55-61). This is for people who want to do it the most efficient way possible.

Bit late for the US elections but here are a couple of links:

A funky typographic summary of this US election campaign. (nb. site is safe for work but the URL isn’t, go figure).

And another interesting typographic fact, last Wednesday was only the fourth time that the New York Times has used a 96 pt font for the front page.

Campaign gossip, courtesy of Newsweek and the Huffington Post. This one made me laugh though:

The debates unnerved both candidates. When he was preparing for the Democratic primary debates, Obama was recorded saying, “I don’t consider this to be a good format for me, which makes me more cautious. I often find myself trapped by the questions and thinking to myself, ‘You know, this is a stupid question, but let me … answer it.’ So when Brian Williams is asking me about what’s a personal thing that you’ve done [that’s green], and I say, you know, ‘Well, I planted a bunch of trees.’ And he says, ‘I’m talking about personal.’ What I’m thinking in my head is, ‘Well, the truth is, Brian, we can’t solve global warming because I f—ing changed light bulbs in my house. It’s because of something collective’.”

Vote for your favourite US election candidate in Spore.

For everyone who is enjoying seeing their opponents (political or otherwise) weeping sweet sweet tears, this is John Scalzi’s recipe for Schadenfreude Pie

Witching Night Post-Mortem

So, Witching Night is over now, the Winds of Shyish have blown cold and all we have left to remember it by is a couple of exquisitely rendered masks and several internet whine threads.

I think it was a great success with a few caveats. The genius of the event was only having it last for a few days. That’s long enough for people to poke around and investigate, fight randomly while doing so, work out an optimum strategy that takes a lot of fun out of the event, initiate whine mode and then … presto, it’s gone again. With the bonus of playing for pure fluff (masks, cloaks and titles) and not anything that would actually affect gameplay. Business back to usual until the next one. In many ways it’s the perfect PvP game style of event – I’m excited that Mythic were able to try it out when the game’s still so new and looking forwards to seeing what they have learned from it.

The way the event ran for us (mostly going with Tier 4 because it’s what I saw myself): On the first day, there was a lot of Open World RvR around the PQ areas. People were curious and wanted to go and see what it was all about. I heard lots of comments on guild and chat about how much people were enjoying all the mass RvR. There was some chest camping by whichever side had lost the PQ which meant that the winning team couldn’t pick up their rewards. On the second day, there will still lots of Open RvR going on even when the PQ wasn’t up, plus the warbands were more active in Objective and Keep Taking also. But by this time, people had worked out the mechanics of the event in larger numbers so teams were more cautious about where they fought, and giving kills to the enemy. By the third day it was much quieter. People still occasionally checked on the PQ area but the constant mass battles were over. However it was the weekend so there was plenty of Open RvR going on in its place. By the fourth day, people were mostly bored of it.

The cauldrons were quite tough to find in PvE so I think a lot of people who would have happily ground out influence there weren’t able to do so. Having said that, we found a couple and it does reward the explorer types with some pretty fluff if they’re willing to spend a few hours grinding.

Suggested Improvements

I think the RvR PQ would work better if each side had resources to fight over (aka the Lighthouse in Nordenwatch) and got points/ influence for the longer they were able to hold it, or items to gather in the PQ area. It will never be exciting to stand around in one place wondering if anything is going to happen but if you could get some influence for doing it, there is more of an incentive.

Open RvR by its nature always favours the more populated side. There is pretty much no counter to this other than special event scenarios which are fun (and I’m very much looking forwards to the Reikland Steamtank Factory) but miss the point. However, having one of the PQs in a keep (which possibly could change randomly) would encourage people to focus on that. And keep defense is one of the places where an outnumbered side can hold their own.

More PvE cauldrons or having them more thematically placed with better clues as to where to find them (ie. in graveyards? In ruins? Just something to give the less lucky explorers some pointers) would have kept people less frustrated who really did want the cool masks.

The PQ and PvE event itself wasn’t overly-exciting, but the geek in me enjoyed seeing the influence guy in Altdorf in his full Amethyst Order regalia. More story would be nice next time.

But for now, I think the event was a qualified success. Mythic hotfixed the PQ reward chest fairly quickly (so hopefully have learned from that), we did get a lot more Open RvR while the event was running until people got very cagey about giving kills, the masks are simply gorgeous, and  I think that as long as it’s only for a short time and with fluff rewards, letting people figure out how to ‘game’ an event is not the worst thing in the world.

Mostly, I had fun and now I want to see more!

[arbitrary: event extended in Europe to 5th November but the above points still stand!]