We’re all writing a lot about class choice, mastery choice, Destruction vs Order choice, server type choice. These are all relevant and interesting discussions. But over at our guild forums, another choice has cropped up and one that means something quite personal to me, so I thought I’d raise it. The choice not to play Warhammer Online.
First, I don’t imagine any of us in the ‘community’ don’t recognise this is a valid choice. I think we just figure that the people we’re ‘talking’ to have probably already decided to play Warhammer Online.
But, in the wake of the closed beta and the preview weekend (if you happen to be in America), some people will make the choice not to play the game, for all sorts of reasons which I’m not going to comment on – except for the one closest to my heart.
My husband (who may write up some of his beta experiences up for us), will not be playing the game on release. It’s not that he didn’t enjoy it. In fact, it’s the opposite – he really enjoyed his Witch Hunter and Bright Wizard (and Squig Herder). The problem is, he has no limits when it comes to gaming and can happily still play for 24h without coming up for air.
So, in the spirit of keeping his vice in check, he’ll be sticking to non-MMOs in the future. It’s not been an easy choice for either of us, as you might imagine. We like to game together, he got on with my guildmates (who he’d not previously met, since he gave up LotRO for the same reason), but at some point, real life needs to be considered. And he knows he’ll be happier in the long run if he doesn’t pick up Warhammer Online.
A couple of other guildmates have decided not to pick up the game initially. I haven’t asked why because I respect their decision. As I said to them – Warhammer Online isn’t going anywhere, and neither are we.
Filed under: General Gaming | Tagged: choices, computer games, game-life balance, MMORPGs, real life, warhammer online | 7 Comments »