It’s friday, it’s five to five and it’s… the links?

New blogs:

First of all one about those tricksy fellows, the Disciples of Khaine – War Disciple. Then a couple of blogs currenty detailing personal experiences of the game. Duncan’s blog is quite a small and personal one, and the Construed blog is a new one by an experienced blogger about his experiences with the game and other things.

Some Spore players have managed to make anti-DRM Spore creatures.

Difficulty is Difficult. Daniel Boutros discusses on Gamasutra how to design games that are challenging but not frustrating.

Hey, any Warrior Priests out there looking for an Open PvP server US-side? Keen wants you to roll on Wolfenburg. Sounds like they are running a bit short on Order to gank there too. You know Sigmar would approve.

Google are to release an API for Lively, opening it up to games developers. Who knows where it’ll go from there?

Can the dullest of jobs be made more interesting by being made into a game? Game Culture asks, and then describes a scintillating game of warehouses.

Here’s a nifty Warhammer Online signature generator.

Online gamers are fit, declares New Scientist. No, really. Research of MMO players in the USA proves it.

A little unknown game called Warhammer Online launched this week, the BBC reports.

And as if we didn’t have enough to worry about with the Hadron Collider callously doing what happens in our atmosphere naturally ALL THE TIME! we now have news that STUFF IS OUT THERE.  And we don’t know what it is.  Cool!

Links labours lost

The Economist reckons that Google’s Lively was a flop. I know I haven’t been back to it after the first excitement of playing with virtual lava lamps, there are easier ways to chat. Bruce Everiss also comments on this and discusses other ways Google could extend its business model.

The sixth guild highlights is now up on the GOA site and discusses keep taking, it also highlights the Humberton Blackguard, another guild we know of from our Dark Age of Camelot time.

It may not have escaped your notice this week that there’s some small controversy about Mythic not crediting developers that no longer work for them. The complaint was made anonymously by an ex-Mythic developer that had put in some work on Warhammer Online. The International Games Developers Association call this ‘disrespectful’. Mark Jacobs spoke to MTV Multiplayer and had the following to say:

If you really think that we’re doing something wrong, at least have the balls to stand up and go ‘Hi, my name is so-and-so…[Leaving the person out of the credits] could be a mistake. I’m not saying it’s not happening. I just don’t know who the heck this person is. So come out, stop hiding behind the anonymity of the internet and the legal shield of ‘I’m going to sue EA.’

Scott over at the Broken Toys blog adds that it’s not him. Apparently he’s been asked a lot!

Kotaku points out some of the vagaries of multi-million dollar AI systems. If you happen to be shopping in a Target (US store) and you wanted to buy World of Warcraft but find they’ve sold out, you’ll apparently be pointed to Paws & Claws Pet Vet as an alternative!

Did you miss the Spore links? We did, here’s some more news about it. Spore is out for the iPod.

New iPhone comes loaded with pictures of the girl who made it. Who knew that working on a factory line could be such fun?

Blogger xntrek writes an open letter to Mythic from Gamenesty International about the end of the closed beta.

Dev blogs – Justin Webb has posted a bunch of vids from Leipzig on his blog. Go watch them; WAR tattoos, Leipzig ladies, T-shirt delivery (did I mention I love free T-shirts!?) and Warhammer Online winning the Best Online Game title. Iain C also posts about Leipzig and mentions T -shirts all too teasingly – check out his pics from the event – they’re really good. And Josh says something about PAX, something about it being the last time WAR gets shown off before the launch.. hrrm, forgetting Games Day UK, obviously but I’ll forgive him. Oh look, Jeff Hickman said the same at the start of his exclusive PAX blogs for Ten Ton Hammer. As if it’s not bad enough that the CE headstart starts during Games Day UK!

Massively also have been talking to Mythic at PAX about the content of the next patch with lots of new features for the open beta (auction houses, graphical improvements, pathing fixes etc). They’re planning to breadcrumb their interview over several articles as per usual so keep checking back.

Mark Jacobs stops by Warhammer Alliance to give an update on the work they’re doing post-preview weekend.

Steve Jobs is still alive (cue song) despite Bloomberg publishing his obituary. Oops.

And finally, a last minute welcome to Warhammer Tank, a blog devoted to.. well, you guess!