Winenose’s Guide to Resurrection

[Taken from Winenose’s thread on Warhammer Alliance here – I’m spreading the word (with permission), because it’s well-written and sums my feelings up perfectly.]

So, you’re in a scenario and you died. Well, happens to the best of us.

Now you have a decision to make – to respawn or not to respawn. I will try to provide some hints and tips to make this decision easier.

* first look around, take a couple of seconds to assess the situation. You can look around by holding down left mouse button.

* all healers are dead or were zerged far away from where you lie dead – respawn. There’s no point waiting for a miracle.

* there is only one healer (or less) for every group and action is ongoing – respawn. He is too busy with live people, sorry.

* there’s more than one live healer in your group but you died really far away from everyone – respawn. If you’re “too far away” when healer first tries to rez you then very probably won’t get rezzed.

* there’s more than one live healer in your group or the situation is quiet – wait for rez. It will come, may take a bit, but it will come. Also, give a very short description to group about the location of your corpse (and now the really important part) in relation to healer/landmark. Example: “dead in lava north” is good, “dead between east walls” is good, “ffs come back” is bad.

* you are really close to respawn area – respawn. You might get rezzed, you might not, but either way it’s gonna take about half a minute to get to full health, so best to click respawn first and then see if you get rezzed.

Next is for when you get the rez box:

* destros just killed or chased everyone off – do not take rez. You’ll just be giving them free points/exp. Click ‘no’ and respawn.

* you see 2 elves de-stealth near your healer – wait. Only take rez after the elves are dead or run away. They can kill a freshly rezzed person in about 2 seconds, no need to give them a free kill.

* all is quiet – take the rez AND move away from front lines. Freshly rezzed people are prime targets for nukers, so you are best off taking yourself out of their range until you have full health. It’s very important to NOT run straight back into fight at 20% health. Healer will HoT you, give it some seconds, use some potions, buff/stance yourself, look around for stealthing elves, change your tactics, whatever else. But don’t run straight back in. It only takes 10-15 seconds to heal up.

Resurrection for runepriest is 3 second cast, 6 second cooldown, 100ft range.

Resurrection for warrior priest and archmage is 6 second cast, 3 second cooldown, 100ft range.

And try not to die again

PS. This is for guild groups only. When in a pick-up group – always respawn.
Explanation by Novatee: Basically its possible that you may have a generous PUG healer willing to rez you, but often thats not the case so its usually a good idea to just wait a few seconds and then release; that way you’ll likely get a rez if its incoming or at the worst you aren’t wasting time until you respawn.

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Living with the NDA

As you can probably guess from the subject line, we’re playing the beta at the moment. (OK, not precisely at this moment, although I may try to write a blog post next time we’re in game and see how long it takes Arb to notice.)

I have a much better understanding now of why some of the other guys in beta have been chafeing at the NDA. I haven’t cancelled my pre-order and I’m looking forwards to playing the game when it goes live, not that kind of frustration. Just that I have to think twice about every post in case I accidentally mention which class I’m enjoying or some other detail which doesn’t quite fall under the restriction of, “There’s a beta. And I’m in it.”

I’m sure you all feel our pain. It’ll be over soon.

But there are some practical issues in guild also. People getting over-excited and needing their posts moderated (I do this, the screwing up on posts bit not the moderation — sorry about that.) Can’t use the guild forums to discuss the beta, even to organise when we’re going to meet up. However, if you check out the latest Guild Highlight from Mythic you will spot a tab labelled Calendar. Without distressing the NDA, I’ll merely comment that since this is /guild/ beta you can judge for yourself what might be under test.

As far as this blog goes, you may have noticed that we’ve been relying more on filler recently. Not that it isn’t all astounding quality and of terrific interest! Just we’re a bit more cautious now about writing WAR specific posts. I’ve also been referring more to examples from other games in what I’ve written recently. There is, by the way, some cool stuff coming up later this week. I mean apart from the July newsletter.

The other reason we’ve been a bit quiet here is that we’re actually playing more. So getting more into the swing of blogging and playing a game, rather than mostly blogging (or chatting about the blog). If you look at things that way, it’s pretty good practice for us 🙂

When the NDA comes down, we will of course share our thoughts. Extensively. And that will likely include information and suggestions that other open beta players might find helpful. We’re not planning to write guides and there are two … no make that three … main reasons for that:

1/ What’s the point in writing a guide where a lot of things might still change before the game goes live? It can’t take long to drop in some extra quests, adjust the levelling curve, or tweak the stats on some loot if Mythic decide to change things. So guides require a certain amount of upkeep.

2/ I’m very much an explorer type, and I’m really not keen to ruin the fun for people of finding things out for themselves. Sure, if the in game instructions are obscure or non-existent then guides are a great idea. But really, anything we can find out in a week or two of playing doesn’t need a guide written about it. I seriously don’t understand why anyone would ever need a guide to level from 1-10.

3/ Other people will be writing awesome guides, drawing maps, and producing amazing WAR related websites. Why reinvent the wheel? We’ll link to the ones we like best, and if we don’t like them we’ll let you know why.

Meanwhile, we’ll be blogging …