Inspired by a long and fevered discussion on Teamspeak, and also by watching how people play from my vantage point as a healer:
So, when you’re in a scenario (and we’ll stick to scenarios right now, as keep and open field is a little different for a few reasons):
- Do you go for the enemy healer?
- Do you protect your own healer?
There will always be divided opinion and in some ways it’s dictated by the make-up of the group. We know the enemy will drop faster if we can kill all their healers, but so will we if all our healers are killed. We know this, but that’s not always how it plays out.
RvR as a healer can be pretty stressful with line of sight issues, people running off in separate directions, everyone feeling they’re the healers’ main target. So let’s look at it, who is the main target?
- Do you heal the tank that has your back, but the extra armour?
- Do you heal the other healer who can keep you covered if need be?
- Do you heal the MDPS who should be off killing something squishy?
- Do you heal the RDPS who are very very squishy and always off doing something dangerous?
You have to make the decision in a split second to make a difference, taking into account dps being done on your target, range and keeping up with your target and line of sight (and whether to use group heals in the situation).
As a tank you need to decide who to guard and when to attack and push the enemy, as the shield wall makes a lot of sense. You can’t always be standing by a healer, though it’s always thoroughly appreciated.
As dps, you want to be out killing. It’s what you’re built for. I know this. I even understand and expect this. But you won’t be on tanks (really, you WON’T/shouldn’t), you’ll be on the isolated, or the squishy. And you go down FAST! I try, I really do, keeping up the dps is what keeps up the groups’ kill rate, but it’s just not always possible. And hey, remember if they’re attacking healers keeping the healers covered will produce lots of nice squishy and ready-to-die targets.
And let’s not forget we have different flavours of dps too, some more squishy than others. The glass cannons (sorc and bright wizard) really need to be on the attack, they’re built for it. The slightly less squishy versions – witch hunter, witch elf, marauder, white lion – they have a role to play in both attacking the objectives of the scenario and also protecting the healer.
I don’t worry too much if I die in a scenario, I’d hope others don’t either. As Spinks has previously posted, some scenarios go heinously badly. It’s not just because we come across a super-organised group. Sometimes we do something dumb, myself included. Sometimes I miss the ball and heal the wrong person, choose the wrong heal, hurl myself at an objective because I want to see what it’s like to do something like that, decide to test out something in my mastery.. sometimes I’m targeted by 5 people and survive, sometimes I watch as their dps targets all our Bright Wizards when I’m standing next to them.. and I wonder if they’re on a grudge match of some sort. I’m a dwarf, I’m female – I understand grudges 🙂
Just the other night I was in a scenario where someone was bitching about the healers. I was amused because I could see us all healing non-stop while he cheerfully ran out of range and all across the map. Someone asked him why he didn’t go play a healer – and he just laughed.
That’s our lot. Especially in RvR.